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Server Datails:
CS:S Team-Deathmatch | FastDL <148.251.133.233:27015>
BMS-Server <148.251.133.233:27025>
ASA-TheCenter Server <148.251.133.233:7779>
ASA-ScorchedEarth Server <148.251.133.233:7781>
ASA-TheIsland Server <148.251.133.233:7767>
Factorio #1 <148.251.133.233:34187>
Factorio #2 <148.251.133.233:34197>
Minecraft Server #1 <148.251.133.233:25565>
Minecraft Server #2 <148.251.133.233:25665>
Satisfactory Server <148.251.133.233:7775>
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Infos queried in; s
Hostname:
-= {Keks Brigarde} BMS Deathmatch | Classic | Rank =-
ONLINE
IP & Port:
148.251.133.233:27025
Type:
Linux Dedicated 100002
Game:
Black Mesa
Mod Desc:
Black Mesa
Map:
dm_crossfire_classic_beta
Daytime:
Day
Player:
0 of 16 including 0 bot(s)
Stuff:
Secure:
VAC2
Rules:
bm_lagcompensation_default_maxspeed = 300
bm_lagcompensation_max_usercmds = 5
bm_lagcompensation_playerdist = 0
bm_lagcompensation_speedmult = 1.5
deathmatch = 1
decalfrequency = 10
is_bms_fix_timelimit_version = 1.0
item_ammo_box_lifetime = 30
mc_version = 1.3
md_version = 1.1
metamod_version = 1.11.0-dev+1153V
mp_allowNPCs = 1
mp_autocrosshair = 1
mp_coop = 0
mp_fadetoblack = 0
mp_falldamage = 0
mp_flashlight = 1
mp_footsteps = 1
mp_forcerespawn = 0
mp_fraglimit = 50
mp_friendlyfire = 1
mp_round_intermission_time = 10
mp_teamlist = hgrunt;scientist;
mp_teamplay = 0
mp_teamplay_ff_penalty = 1
mp_timelimit = 1200
mp_warmup_intermission_time = 5
mp_warmup_time = 0
mp_weaponstay = 0
mp_weapon_zoom_time = 0
nextlevel =
player_respawn_protection_time = 3
r_AirboatViewDampenDamp = 1.0
r_AirboatViewDampenFreq = 7.0
r_AirboatViewZHeight = 0.0
r_JeepViewDampenDamp = 1.0
r_JeepViewDampenFreq = 7.0
r_JeepViewZHeight = 10.0
r_VehicleViewDampen = 1
sbchecker_version = 1.6.4
sbpp_report_version = 1.6.4
sbr_version = 1.6.4
sb_version = 1.6.4
sk_ammo_357_max = 18
sk_ammo_9mm_max = 150
sk_ammo_bolt_max = 10
sk_ammo_buckshot_max = 64
sk_ammo_energy_max = 100
sk_ammo_grenade_frag_max = 10
sk_ammo_grenade_mp5_max = 3
sk_ammo_grenade_rpg_max = 6
sk_ammo_grenade_satchel_max = 5
sk_ammo_grenade_tripmine_max = 6
sk_ammo_hornet_max = 8
sk_ammo_snark_max = 15
sk_detenator_apache_rpg_health = 1
sk_detenator_apache_rpg_intial_speed = 250
sk_detenator_apache_rpg_max_speed = 2000
sk_detenator_apache_rpg_npc_dmg = 30
sk_detenator_apache_rpg_npc_dmg_radius = 75
sk_detenator_apache_rpg_track_acceleration = 400
sk_detenator_apache_rpg_track_drag = 0.8
sk_detenator_apache_rpg_track_max_distance = 4048
sk_detenator_bolt_airspeed = 2000
sk_detenator_bolt_dot_bounce = -0.5
sk_detenator_bolt_gravity = 40
sk_detenator_bolt_plr_dmg = 115
sk_detenator_bolt_plr_xplode_direct_hit_dmg = 75
sk_detenator_bolt_plr_xplode_dmg = 50
sk_detenator_bolt_plr_xplode_radius = 128
sk_detenator_energy_max_speed = 3200
sk_detenator_energy_plr_commit_radius = 400
sk_detenator_energy_plr_dmg = 3
sk_detenator_energy_plr_dmg_radius = 128
sk_detenator_energy_track_acceleration = 650
sk_detenator_energy_track_drag = 0.2
sk_detenator_energy_track_max_distance = 1024
sk_detenator_frag_elasticity = 0.45
sk_detenator_frag_friction = 0.2
sk_detenator_frag_fuse_time = 3
sk_detenator_frag_gravity = 400
sk_detenator_frag_npc_dmg = 60
sk_detenator_frag_npc_dmg_radius = 200
sk_detenator_frag_plr_dmg = 100
sk_detenator_frag_plr_dmg_radius = 250
sk_detenator_frag_throw_forward_speed_primary = 750.0
sk_detenator_frag_throw_forward_speed_secondary = 500.0
sk_detenator_frag_throw_up_speed_primary = 225.0
sk_detenator_frag_throw_up_speed_secondary = 100.0
sk_detenator_hornet_autoaim_scale = 10
sk_detenator_hornet_drunk_degrees = 3
sk_detenator_hornet_drunk_frequency = 0.2
sk_detenator_hornet_fuse_time = 5
sk_detenator_hornet_health = 1
sk_detenator_hornet_intial_speed = 200
sk_detenator_hornet_max_speed = 800
sk_detenator_hornet_npc_dmg = 9
sk_detenator_hornet_npc_dmg_radius = 25
sk_detenator_hornet_plr_dmg = 10
sk_detenator_hornet_plr_dmg_radius = 30
sk_detenator_hornet_track_acceleration = 300
sk_detenator_hornet_track_drag = 0.4
sk_detenator_hornet_track_lock_distance = 20
sk_detenator_hornet_track_lock_dot = 0.2
sk_detenator_hornet_track_max_distance = 512
sk_detenator_mp5_airspeed = 1000
sk_detenator_mp5_gravity = 400
sk_detenator_mp5_plr_dmg = 115
sk_detenator_mp5_plr_dmg_radius = 250
sk_detenator_nuke_dmg = 10
sk_detenator_nuke_dmg_radius = 1024
sk_detenator_nuke_health = 1
sk_detenator_nuke_intial_speed = 100
sk_detenator_nuke_lifetime = 4
sk_detenator_nuke_max_speed = 800
sk_detenator_nuke_sprite_radius = 60
sk_detenator_nuke_track_acceleration = 100
sk_detenator_nuke_track_drag = 0
sk_detenator_rpg_commit_radius = 0
sk_detenator_rpg_health = 1
sk_detenator_rpg_intial_speed = 192
sk_detenator_rpg_max_speed = 1344
sk_detenator_rpg_npc_dmg = 30
sk_detenator_rpg_npc_dmg_radius = 75
sk_detenator_rpg_plr_dmg = 175
sk_detenator_rpg_plr_dmg_radius = 300
sk_detenator_rpg_suicide_radius = 32
sk_detenator_rpg_track_acceleration = 960
sk_detenator_rpg_track_drag = 0.375
sk_detenator_rpg_track_max_distance = 65536
sk_detenator_rpg_track_min_dot = -1
sk_detenator_satchel_airspeed = 420
sk_detenator_satchel_elasticity = 0.45
sk_detenator_satchel_friction = 0.2
sk_detenator_satchel_gravity = 400
sk_detenator_satchel_plr_dmg = 150
sk_detenator_satchel_plr_dmg_radius = 300
sk_detenator_spit_airspeed = 1000
sk_detenator_spit_gravity = 400
sk_detenator_spit_plr_dmg = 4
sk_detenator_spit_plr_dmg_radius = 96
sk_detenator_tow_intial_speed = 1500
sk_detenator_tow_max_speed = 3000
sk_detenator_tow_npc_dmg = 150
sk_detenator_tow_npc_dmg_radius = 375
sk_detenator_tow_plr_dmg = 150
sk_detenator_tow_plr_dmg_radius = 375
sk_detenator_tow_track_acceleration = 300
sk_detenator_tripmine_health = 1
sk_detenator_tripmine_npc_dmg = 150
sk_detenator_tripmine_npc_dmg_radius = 300
sk_detenator_tripmine_plr_dmg = 150
sk_detenator_tripmine_plr_dmg_radius = 300
sk_dmg_sentry = 4
sk_dmg_sniper_penetrate_npc = 0
sk_dmg_sniper_penetrate_plr = 0
sk_electrocluster_chunk_collision_radius = 8.0
sk_electrocluster_chunk_explosion_damage = 8.0
sk_electrocluster_chunk_explosion_radius = 32.0
sk_electrocluster_chunk_projectile_force_impulse = 512.0
sk_electrocluster_chunk_projectile_lifetime_minimum = 4
sk_electrocluster_chunk_projectile_lifetime_randomization = 3
sk_electrocluster_intermediate_cluster_impact_homing_direction_post_factor = 0.375
sk_electrocluster_intermediate_cluster_impact_reflected_direction_factor = 0.375
sk_electrocluster_intermediate_cluster_size = 4
sk_electrocluster_intermediate_collision_radius = 12.0
sk_electrocluster_intermediate_explosion_damage = 16.0
sk_electrocluster_intermediate_explosion_radius = 32.0
sk_electrocluster_intermediate_projectile_force_impulse = 512.0
sk_electrocluster_intermediate_projectile_impact_randomization = 0.325
sk_electrocluster_parent_cluster_impact_homing_direction_post_factor = 0.375
sk_electrocluster_parent_cluster_impact_reflected_direction_factor = 0.375
sk_electrocluster_parent_cluster_size = 5
sk_electrocluster_parent_collision_radius = 16.0
sk_electrocluster_parent_explosion_damage = 20.0
sk_electrocluster_parent_explosion_radius = 64.0
sk_electrocluster_parent_projectile_impact_randomization = 0.5
sk_electrocluster_parent_projectile_speed_limit = 4096.0
sk_electrocluster_parent_projectile_speed_power = 4.0
sk_electrocluster_parent_projectile_speed_scale = 128.0
sk_grenade_mortar_gravity = 400
sk_grenade_mortar_max_speed = 2000
sk_grenade_mortar_track_acceleration = 400
sk_grenade_mortar_track_drag = 0.8
sk_item_respawn_delay = 15
sk_item_weapon_snark_hive_health = 10
sk_item_weapon_snark_hive_pickup = 4
sk_max_50cal = 0
sk_max_sentry = 50
sk_max_sniper_round = 30
sk_npc_dmg_50cal = 6
sk_npc_dmg_sniper_round = 20
sk_plr_dmg_50cal = 6
sk_plr_dmg_sniper_round = 20
sk_thunderball_collision_radius = 64.0
sk_thunderball_delta_speed_multiplier = 2.5
sk_thunderball_discharge_intervals = 15.0
sk_thunderball_explosion_damage = 25.0
sk_thunderball_explosion_radius = 128.0
sk_thunderball_fully_discharge_time = 15.0
sk_thunderball_lighting_damage = 3.0
sk_thunderball_lighting_enemy_priority_chance = 0.65
sk_thunderball_lighting_radius = 384.0
sk_weapon_gluon_dmg_scale = 1.0
sk_weapon_gluon_plr_ammo_per_tick = 2
sk_weapon_gluon_plr_ammo_tick = 0.2
sk_weapon_gluon_plr_dmg_per_tick = 23
sk_weapon_gluon_plr_dmg_tick = 0.1
sk_weapon_gluon_plr_spread = 1.5 1.5
sk_weapon_hivehand_plr_regen_attack_delay = 0.5
sk_weapon_hivehand_plr_regen_tick = 0.2
sk_weapon_hivehand_plr_secondary_phase = 8
sk_weapon_hivehand_plr_secondary_radius = 0.025
sk_weapon_satchel_max_active = 10
sk_weapon_snark_jumprange = 256
sk_weapon_snark_jumpspeed = 320
sk_weapon_snark_lifetime = 14.5
sk_weapon_snark_npc_dmg_bite = 4
sk_weapon_snark_npc_dmg_pop = 1
sk_weapon_snark_plr_dmg_bite = 8
sk_weapon_snark_plr_dmg_pop = 1
sk_weapon_tau_beam_charged_dmg = 120
sk_weapon_tau_beam_dmg_radius = 64
sk_weapon_tau_beam_penetration_bias = 0.9
sk_weapon_tau_beam_penetration_depth = 48
sk_weapon_tau_beam_spread_max = 128
sk_weapon_tau_beam_spread_min = 32
sk_weapon_tau_beam_undercharged_dmg = 20
sk_weapon_tau_charge_max_velocity = 650
sk_weapon_tau_full_charge_required_ammo = 12.0
sk_weapon_tau_full_charge_time = 1.5
sk_weapon_tau_idle_spin_speed = 1700
sk_weapon_tau_max_coil_speed = 1200
sk_weapon_tau_min_charge_time = 0.3
sk_weapon_tau_overcharge_bais = 0.9
sk_weapon_tau_overcharge_damage = 25
sk_weapon_tau_overcharge_radius = 200
sk_weapon_tau_overcharge_time = 7.5
sk_weapon_tau_primary_attack_delay = 0.3
sk_weapon_tripmine_max_active = 10
sm_bms_basics_version = 1.1.0
sm_bms_cfm_version = 1.0.0
sm_bms_glufix_version = 1.0.0
sm_bms_motd_version = 1.0.0
sm_bms_rank_version = 2.1.0
sm_bms_replace_version = 1.0.0
sm_bms_sprotection_version = 1.0.0
sm_cannounce_version = 1.6.1
sm_funcommandsx_version = 2.5
sm_nextmap = dm_crossfire_classic_beta
sm_sourcesleuth_version = 1.6.4
sm_trigger_mapentity_version = 1.1.0
sm_updater_version = 1.2.2
sourcecomms_version = 1.6.4
sourcemod_version = 1.12.0.7121
stripper_current_file = dm_crossfire_classic_beta
stripper_version = 1.2.2
sv_accelerate = 10
sv_accelerate_cap = 25.0
sv_airaccelerate = 10
sv_alltalk = 0
sv_bounce = 0
sv_cheats = 0
sv_contact = admin(at)keks-brigarde.net
sv_falldamagescale = 1
sv_footsteps = 1
sv_friction = 4
sv_gravity = 800
sv_maxspeed = 320
sv_maxusrcmdprocessticks = 24
sv_noclipaccelerate = 5
sv_noclipspeed = 5
sv_password = 0
sv_pausable = 0
sv_rollangle = 0
sv_rollspeed = 200
sv_show_enemy_hp = 0
sv_specaccelerate = 5
sv_specnoclip = 1
sv_specspeed = 3
sv_speed_crouch_crop = 0.333333333333
sv_speed_mp = 320
sv_speed_run = 190
sv_speed_sprint = 320
sv_speed_usedampen_allow = 1
sv_speed_walk = 90
sv_steamgroup =
sv_stepsize = 18
sv_stopspeed = 100
sv_tags =
sv_voiceenable = 0
sv_vote_quorum_ratio = 0.6
sv_wateraccelerate = 10
sv_waterfriction = 1
tv_enable = 0
tv_password = 0
tv_relaypassword = 0
webshortcutsredux_version = 1.1
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